PRM.DEV designs interfaces that help users reach their goals faster — and make products clearer, more reliable, and easier to use. We start with tasks and real-life scenarios, validate ideas through prototypes, and deliver everything the development team needs.
We design interfaces for mobile and web apps, smart devices, industrial panels, and systems with constraints on screen size, memory, and performance.
What we do in projects
Research users and the usage context: roles, tasks, constraints
Define scenarios and logic: structure, user flows, journey map
Create wireframes and prototypes, test usability
Develop a visual concept: typography, grid, colours, states
Build a UI kit/design system
Deliver layouts and specs for development, support implementation
What we help with
Responsive UI for websites and web apps, including smartphone-first flows and large-screen use cases (including TV platforms). We refine user journeys and visual consistency.
We identify usability issues in existing products: where users get stuck, what blocks task completion, and where leads/purchases/operations drop off. You get a prioritised list of improvements.
We update the look and logic of legacy systems without losing functionality: unify style, improve readability, simplify flows, and create a foundation for дальнейшее growth.
UI/UX for iOS/Android and cross-platform apps. We focus on scenarios, navigation, and screen behaviour — and validate ideas with prototypes before development.
We design HMI for standalone and connected devices. We account for hardware limits, operating modes, gloves/vibration/lighting, readability, and response time—and make interfaces accessible to different user groups.
Product types
Web portals and self-service accounts
Industrial UI and monitoring
Enterprise systems (SCADA, MES, ERP, etc.)
Automotive and transport interfaces
TV platform apps
Mobile apps and tablets
Smart devices and IoT
Wearables
Delivery stages
Discovery
Product goals, audience, конкурents, interviews, and success criteria.
Structure and logic
Information architecture, user flows, wireframes, navigation.
Visual concept
Key-screen mockups, typography, palette, and visual rules.